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Xeogaming Forums - Gaming Discussion - Dead Space | | | |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Probably one of the best games I've played in awhile.
It feels and plays just like RE4, which is a huge plus for me. The atmosphere is like Doom 3, meets Event Horizon, meets Aliens, meets The Thing, etc... The sounds are incredible and downright freaky. Overall, I'm very impressed so far and I think that anyone who enjoyed RE4 could probably dig this game. Call me crazy, but I'd say Dead Space might have potential to beat out RE4... so far it's certainly more intense, I've never really played many games that have freaked me out, but this has made me jump a few times! |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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So what's it really about? You're on a space station and then the Shit Gets Real?
I wanna check it out, looks dandy. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Pretty much.
You're an engineer with a group of people sent to fix a ship or something and then yeah ... shit gets real. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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So, this game is absolutely incredible.
Just a reminder. |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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When I went to my local video store, they didn't have it (and thus Enchanted Arms), so hopefully they will have it next time I go in. I'm looking forward to another scary game, since Silent Hill V was fun junk.
I've been looking at screenshots, looks very pretty. |
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DxEdge Newcomer Since: 11-15-07 From: Sw Ed En Since last post: 5872 days Last activity: 5753 days |
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Originally posted by Xeu Thanks..! I just preordered it, should arrive at thursday when its released over here. :/ I hope its as good as you say :O because it looks sweet! |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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I beat it and I can easily say it's one of the best games I've played this year. I'm not sure if it beats out RE4, but it's definitely up there.
I'm already wanting to go through it a few more times, namely for the achievements. The achievements in this game aren't pathetically easy and aren't really annoying at all, so I might try to go for all of them. Once you finish the game you can do a New Game + and you unlock Impossible mode which sounds awesome... The plot was predictable here and there, but I really don't care. The game was truly amazing! |
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Cteno Super Shotgun Moderator Since: 01-11-05 Since last post: 91 days Last activity: 89 days |
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Don't forget to grab the Elite Suit on Live, free for a limited time only! | |||
Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Originally posted by Valhalla Hmm, might seem cheap ... but I wonder if I can use that for Impossible. It's a Level 5 suit with full inventory and it's free! |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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I cannot control my stomping.
Oh yeah, and this game rocks pretty hard. Made by EA, too!? Mind explosion. (Mild bump) |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Yeah, "EA Redwood Shores" I guess. I've heard they're trying to come up with a new name for the developers, something cooler probably, lol.
I'm up to Chapter 10 on Impossible, phew! 7-9 were really tough, there were a few parts where I thought I was going to be completely out of ammo. I think I've heard it somehow gets easier from 10 and up though. Edit: Oh and I'm glad I didn't use the Elite suit for Impossible (didn't want to cheapen the experience I guess). Turns out its armor is only 10%, which is weaker than the level 4 and up suits. (Last edited by Xeu on 11-01-08 04:26 PM) |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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Beat it. The ending stuff was indeed pretty predictable, but whatever. I'm ready for my Normal Run+ and my Impossible Run.
I feel like sticking with the Plasma Cutter is the best way to go for Impossible. It's reliable, tons of ammo, and easy to use. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Originally posted by Serizawa Akane Get back to me on that when you play Impossible... |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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Haha, shoulda known.
Ah well, it'll be crazy. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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I'd say try to get the One Gun achievement on your New Game + (unless you were suggesting you wanted to try it on Impossible? ...)
I've seen some people at GameFAQ's say it's pretty crazy to get Maxed Out on a second playthrough, but it really didn't seem that hard to get for me. I think I had everything maxed out by chapter 11. All you have to do is just keep buying Power Nodes (after the Level 6 suit though, which is totally badass!), then just keep selling ammo and items when you don't need them (I was constantly selling tons of stuff. I was always loaded with Ripper ammo which sells very well). Or you could just do whatever you want. On my New Game+ I tried out guns I didn't really use the first time. But if you go for the One Gun achievement, could just save you from having to beat it a 4th time if you want to get 1000/1000 here. Also on my Impossible run I had max health by Chapter 6. Even then, 2-3 hits and you're dead. But yeah, I've mainly focused on Health (never once upgraded Air and probably won't bother) and the Plasma Cutter. A nice tip is that upgrading the Capacity refills your ammo, so keep that in mind. I'd also just go with weapons you think you'll actually use. For a long time I just had the Plasma Cutter, Line Gun, and the Ripper, just got the Contact Beam for the heck of it. I loved the Ripper, but damn it's a little harder to use in Impossible... pretty intense. |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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Originally posted by XeuI was thinking about it, since I rather like that gun. I also use it more than the others. The other guns I mostly just used for the "Kill 30 Enemies" stuff, or when I am upgrading it. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Originally posted by Serizawa AkaneOriginally posted by XeuI was thinking about it, since I rather like that gun. I also use it more than the others. The other guns I mostly just used for the "Kill 30 Enemies" stuff, or when I am upgrading it. Well... you could go for it. Good luck. Honestly one of the reasons why I bought the Contact Gun was to simply have another gun with some more ammo at the time, lol. Impossible isn't that bad really, but it definitely has some difficult moments. I thought the first two levels were pretty hard since you start off with next to nothing and then noticed that it seemed to gradually get harder from 5-9 or so, I've heard from 10 and on though it gets easier. Seems like I'm finally having a fair stock of ammo now too, still at 10. I thought the guns were something that really set this game apart from your typical 3rd person shooter. They were all really unique and pretty cool. Some I didn't care for though and some I loved. Plasma Cutter - Amazing. Fully upgraded it's a freaking beast. Pulse Rifle - Very weak, but ... just fun to use. Didn't use the secondary fire very much but it was pretty cool. Ripper - Seems like people love or hate it, I personally liked it a lot. Just a very satisfying weapon and easy to keep stocked with ammo. Fairly risky to use on Impossible though, it hasn't always been a lifesaver. Line Gun - Very nice to have I thought. Not bad at all. Pretty much never used the secondary fire though. Force Gun - Not that great until it's upgraded. fully upgraded it's pretty damn insane. I actually hated it at first but fully upgraded it was really fun to use on my New Game + file, up close the first fire would blow limbs off and the second one was always nice against a group of enemies close together. Contact Beam - It's alright, takes awhile to get upgraded though. Flamethrower - I thought this one was terrible. Yeah, it gets better fully upgraded ... but it's just not worth it at all when all those Nodes could be put into something else. I noticed the secondary fire seemed to take out enemies a little quicker. But yeah, first time I messed with this, it seemed like I'd have to use an entire tank just to kill one enemy. Funny, there has been so many moments on Impossible where I wish the game had grenades. :lol: |
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天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4025 days Last activity: 3390 days |
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For the Force Gun, I always used the secondary fire on enemies (the grenade). Even with no upgrades it killed things in 2-3 shots. You just can't use it close-range, otherwise you get knocked back.
Line Gun fully upgraded is insane. Can kill things in one shot easily (severing two limbs), and is wide enough to do it to multiple enemies since it goes through stuff. For enemies (possible mini-spoiler!?), I got really tired of the Invincible monster that you kept running into. It was nice to finally see it burn. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Haha, I thought that Necro was awesome. I can't believe how easily I defeated it the first time on Impossible.
Was definitely awesome finally taking it down though. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 87 days Last activity: 76 days |
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Just beat Impossible. Yeah, 10-12 were definitely not that bad, I was loaded with ammo by the finale. The last boss was pretty annoying at first.
So, I've beaten this three times and every time has been a blast, even when it comes to the story. I just keep getting more theories and ideas about things. Here's a few: Spoiler:
Kendra was a bitch. I'm in the belief that it was her constantly blocking out Hammond's signals throughout the game. When you play through it again it just seems way too convenient for his signal to cut out at a lot of parts, then she'll pop up and put on an act. "Isaac, this ship was here for military purposes!...", "Oh damn, we lost Hammond's signal again Isaac." I also just got this idea playing through it this time. Dr. Kyne was going insane and kept going on about "Amelia", probably a lover, his wife or something... now, how did Kendra get on the dropship when she killed him? I'm thinking maybe it's possible that Kyne was so crazy and delusional, he thought Kendra might have been Amelia, thus she took that to her advantage like everything else and used him. That or maybe she was hiding on the dropship for a long time. It just seems too convenient again for him to be standing there on the catwalk when you get to it only to get shot, quick enough for you to not see who was on the dropship. Just really interesting to think about. There are a lot of theories and ideas behind Nicole, the Marker, and the Hive Mind. Nicole was obviously an illusion throughout the whole thing, but it seems kind of believable that her appearances weren't just Isaac going crazy, but was in a sense the Marker using Isaac to take it back to the planet where it wanted to be, possibly. "Make us whole again...", Nicole wanted the Marker to return, so maybe it did itself... if it can think. The role the Hive Mind plays I'm unsure about, especially with the cliffhanger. Originally to me I just thought it was Isaac going insane or perhaps a ghost of Nicole. But some people like to believe that she is the Hive Mind itself, or something weird like that ... the next step in Necromorph's evolution. One thing to back this up is that Necromorph's host dead bodies and when Nicole injects herself with whatever it was to kill herself, we never saw her corpse in the game. So it is questionable whether or not she was taken over by some Necromorph, it would be a weird coincidence for her to become the Hive Mind or something, but it's another interesting theory to think about. If she's a ghost and Dead Space 2 (EA already announced it, lol) continues to follow the story of Isaac (which some say would be weird since he's just an engineer and probably is messed up for life), I think they could do crazy things with ghosts or just weird shit since Isaac is probably mentally messed up by the end of the game. Then again the Marker in the game was a manmade one based off a real alien artifact and there are more out there, so that's probably something they'll use too for potential sequels. Also fun note, take the first letter of every chapter title and you get this: N-ew Arrivals I-ntensive Care C-ourse Correction O-bliteration Immanent. L-ethal Devotion E-nvironmental Hazard I-nto the Void S-earch and Rescue D-ead on Arrival E-nd of Days A-lternate Solutions D-ead Space Nicole is dead. Lots of stuff I guess, but yeah. The story presented itself is fairly cliche', typical horror at times, but it's really nice to kind of dig into and think about here and there. I think they did a great job at telling you some things and leaving the rest up to our imagination. (Last edited by Xeu on 11-02-08 11:23 PM) |
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