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11-22-24 08:23 AM
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Xeogaming Forums - Sim/RP-Discussion - Upcoming Tournaments | |
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BBQMissile

ChaoticDeath









Since: 08-16-04
From: New York

Since last post: 4938 days
Last activity: 926 days
Posted on 09-06-05 02:17 AM Link | Quote
As we all know, Leon's Ancient's Tournament will not be the last tournament we shall be seeing on this board. This thread can serve as a source of information and news for any new and upcoming tournaments that someone may wish to hold.



If there are no spots taken as of yet, I'm thinking of holding another tournament after Leon's, taking approximately one to two weeks after the final match.
Here's the info...

Name: Weapon Master Tournament
Day limits: 3
Rules: Standard Tournament Rules
Owner: Sparda

What's new:
As all of you know, I especially enjoy creating tournaments that feature unique and original battle events, etc such as the Legend's Tournament which featured randomly changing and altering arenas. This tournament will focus, not on the arena, but on the weapons that the two fighters are given at the beginning of the match. Any fighter can fight 'well' with a weapon he is familiar with. But what happens when he is given a weapon he rarely handles? This tournament delves deep into weapon mechanics and physics as different and unique weapons are issued to each fighter per round. They are permitted only that weapon throughout the entire match.

Weapons include:
Longsword, broadsword, Bows/Arrows, Double Daggers, Sais, Claws, Special Gauntlets, Scimitars, Maces, War Hammers, Katanas, Staves, Poles, etc.

I'm still deciding on whether the use of supernatural abilities should be permitted or not.



So anyway, that's my tournament idea? Anyone interested?
Also, if you have ideas for tournaments that you want to manage in the future, post them here!
Shuyin

Baron of Radical








Since: 08-19-04

Since last post: 3965 days
Last activity: 3871 days
Posted on 09-06-05 02:49 AM Link | Quote
Once again a wonderful idea.

However if there are no powers permitted, I don't see how there will ever be a winner. And if powers are allowed, I don't see how the weapons will be that much of a deal.
Leviathan

Magician








Since: 07-20-05
From: The 217th layer of hell. Quite temperate actually.

Since last post: 5539 days
Last activity: 5451 days
Posted on 09-06-05 03:23 AM Link | Quote
First..remove ranged weapons. If the first arrow misses..you won't be firing another.

Second..i suggest allowing passive powers only. No active magic. By passive i mean natural traits..strength of a demon, speed of an elf, so on..as well as "basic" abilities that cannot be used directly for attack/defense.

Aside from that..i love the idea. Save for the time limit..*Grumbles*

As far as being unable to win without powers...

The greatest RPer i have ever seen, the one man i honestly believed i could not defeat at the time, used an average human swordsman. Trust me..weapon-only fights end quickly.

Edit:

Why not toss a "No armor" rule in there too. Melee only..random weapon..no protection. However..be sure to take balance into account when issuing weapons. A War Hammer against two daggers..one missed swing with the hammer and the fight ends.


(Last edited by Leviathan on 09-06-05 06:27 AM)
BBQMissile

ChaoticDeath









Since: 08-16-04
From: New York

Since last post: 4938 days
Last activity: 926 days
Posted on 09-06-05 11:10 AM Link | Quote
The problem I have with 'passive' abilities is that you can never be sure what kind of passive abilities a person may have nowadays. Most people try not to limit themselves just to an 'elf's speed' and 'demon strength'. In fact, you'll find that most people have that and then some. That's why I felt that including powers may make it that much harder for me to control the tournament.

Maybe I could issue random 'passive' abilities as well as weapons?
Aside from a weapon, a fighter could be issued one random passive ability such as the following...
1) Enhanced reflexes~ lessens the reaction time of a fighter
2) Enhanced speed~ increases agility and evasiveness of a fighter
3) Enhanced strength~ Increases effect of weapon strikes
4) Enhanced stamina~ Able to withstand more blows than usual
etc.

I mean, that could probably work out too...though it may need some balancing out.

And about the ranged weapons, I was simply naming weapons off the top of my head. I can assure you that bows and arrows or any other type of projectiles will not be included.

I like the no-armor rule. It'll certainly increase the challenge level of the fights.

And finally, I was thinking about perhaps adding stats to each weapon?

Like let's take the War Hammer and Two Daggers. By stats, I would mean something like this....

Out of 10...

War Hammer~
Attack: 10
Reaction Time: 5
Speed: 3

Twin Daggers~
Attack: 2
Reaction Time: 8
Speed: 9

I was thinking perhaps this may also help to even out the matches. But then again, that may also be going too far.

Comments?
Benja

Battering Bird








Since: 08-15-04
From: none of your damn business

Since last post: 506 days
Last activity: 506 days
Posted on 09-06-05 11:45 AM Link | Quote
Where I would love to participate in such a thing, I will be focusing on defending my world heavyweight title against people after this ancients tourny.
Shuyin

Baron of Radical








Since: 08-19-04

Since last post: 3965 days
Last activity: 3871 days
Posted on 09-06-05 12:32 PM Link | Quote
There will need to be some serious restraints. Remember your no power battle with Kaijin, Sparda? It didn't end. People are going to have to swallow their pride and take hits in this. I don't know if the majority of the board will be able to handle that.
BBQMissile

ChaoticDeath









Since: 08-16-04
From: New York

Since last post: 4938 days
Last activity: 926 days
Posted on 09-06-05 12:47 PM Link | Quote
This is why I will not be participating in the tournament. With the aid of other judges, I will watch each battle very carefully. If someone should've taken a hit but didn't, then it will be pointed out. This tournament basically stresses the need for understanding how to block, counter, deflect, deadlock, evade, parry, etc.

But nevertheless, i'm still working on how the tournament should be run and how each battle should be held. After all, this kind of battle/tournament has never actually been done on XGF.

And shuyin, as i recall, it was after using almost all of our powers that we finally decided to fight like mortals. It was at that point in which we began taking some hits. And it did end. we called it a draw. LoL.
Rauni









Since: 08-14-04

Since last post: 1546 days
Last activity: 1546 days
Posted on 09-06-05 02:47 PM Link | Quote
While I think it is a good idea, Sparda, but what I see wrong in this tournament is that beside fighting, there are no "magical attack." Only technique. What do I mean?:

1.) While fighting bare fist to bare fist, it would be long and boring if both of them are as fast as cheetah and fight until either one side die. Give it a environment change, and causes them to change their plan. It would be no fun if you let them fight in the same area with just bare weapon.

2.) Since no magic is involved, having to use melee technique is fairly enough. But if given that both side have a shield and a weapon, they could alway say "I attack your behind" while they fully negate attack on the front. In the other words, if this is a battle between two people with fists to fists, they are most likely to dodge and stuff. Set some real time experience.

Example: If a war hammer is used against a shield, depending on whatever the power and the defense the shield have, they could break it.

This way, you don't have to see that everyone is defending them and blocking every attack.

3.) Based on real time style and environment, you must give it a feeling where the environment itself take both side as a disadvantage. For example: If two fighters are fighting on a volcano, the volcano can also break down some rocks and make the battle field smaller. They can't make up an excuses for leaping 100 miles away just to get on another stone. Give it some action.

4.) Melee should fight with Melee, while ranged should fight with ranged. Don't mix ranged with melee, as both side are bound to be cheap at some point. If you are going to make a ranged battle, make it that they invented a platform that you can control on, but is restricted on how much you can do on that platform.

Example: Two players are given a platform, while one get his, another get his own. They control this platform but can't set up a shield barrier or the like. They can move around it, shoot the platform (in order to lower more fuel or to let them lose control for a while) or hide somewhere in the cloud.

Get the idea? This way, you don't have to make one battle at the same place where they attack or defend or evade. Heck, you can control these environment and sometime, randomly to force a player take damages on a account with environment event.

Example: If one was charging at another sim-battler, and they are in a Rome-like Arena, you can say that a lion appear from a platform, attack a player and they must be careful if they haven't decided to kill a lion. Why? Because the lion CAN STILL attack those two sim-battlers.

This is kinda my idea, seeing how I don't want it to be fist to fist, weapon to weapon, and so on... So what do you think of my idea, Sparda?
Shuyin

Baron of Radical








Since: 08-19-04

Since last post: 3965 days
Last activity: 3871 days
Posted on 09-06-05 02:53 PM Link | Quote
Originally posted by Sparda


And shuyin, as i recall, it was after using almost all of our powers that we finally decided to fight like mortals. It was at that point in which we began taking some hits. And it did end. we called it a draw. LoL.


It was a draw because it wasn't getting anywhere.

I'm intrigued though. I'd love a tournament that is melee based.

And Shanan....where do you get shields from? You won't be able to choose your weapon.


(Last edited by Shuyin on 09-06-05 05:54 PM)
Rauni









Since: 08-14-04

Since last post: 1546 days
Last activity: 1546 days
Posted on 09-06-05 03:12 PM Link | Quote
I got the shield from the "rule" and other area that are most likely to have them... in cases the armor is allowed. Sometime, using a warhammer against a shield isn't bad idea since a sword may be bounce off against a steel shield but a warhammer? It gotta break if it received enough damages.

Beside, what good enough if a sim-battler have a rapier but nothing to defend with? She/He would be exposed to alot of damages and evasion isn't going to save him/her. Beside, there are SOME areas that must likely to have a shield. A two-handed weapon (warhammer, two-handed sword) are most likely to break shield, a balanced weapon would have a average stat, a thrusting weapon (like lance and rapier) would be great for a precise aim and speed but lack in power and defensive, and slashing would be more damaging, but lack in precise accurately.

To put it this way, think as "Gladiator" tournament. It would be easier to have weapon and shield but magic is restricted. Weapon technique (such as multiple thrusting or a dance-beat combo strike could count. As long as there are no magic involve with them.)
Kaijin Surohm
Living the dream








Since: 08-16-04

Since last post: 1677 days
Last activity: 864 days
Posted on 09-06-05 04:09 PM Link | Quote
I personally like this idea of a tournement. I suggest rounding up all of the 'novice' style characters and throwing them into this tournament.

It'll teach people that "Artful Dodgers" is a bad thing =P I personally don't like fights where noone is hit. It ruins the whole ordeal behind Sim fighting >.>
Shuyin

Baron of Radical








Since: 08-19-04

Since last post: 3965 days
Last activity: 3871 days
Posted on 09-06-05 08:14 PM Link | Quote
I'll tell you right now sheilds most likely won't be happening.

I don't know if the stats will really work out. It'll cause arguments just how fast a speed of 8 is over a speed of 7 and things of that nature.
Elara

Divine Mamkute
Dark Elf Goddess
Chaos Imp
Penguins Fan

Ms. Invisable








Since: 08-15-04
From: Ferelden

Since last post: 100 days
Last activity: 100 days
Posted on 09-07-05 01:04 AM Link | Quote
Shanan, a shield is considered a type of armor. Unless that is your weapon, and I am sure that sheild-bashing will only get you so far.

I do like this idea for the tournament, even the no magick idea. I think I can finally enter Elara into a tournament... or perhaps Morwen, since Elara is a ranged specialist and there will be no ranged combat.

GuardianOni and I had a melee battle sans magick once, it was fun, but got lost after a hack. You do need to learn to be more descriptive and take hits. As for the passive magick abilities, you could always have the person list what abilities the character has so there is no way that they can add anymore after the battle has started.

I don't know if no armor at all is a good idea. Perhaps basics, like a pair of studded leather bracers or something. That way there is at least a little help with defending. I agree with Shuyin on the stats thing, it will cause too much bickering, unless you did it like D&D or BESM stats.

But yeah, count me in.
GuardianOni

Shaman








Since: 09-07-04
From: The dark path

Since last post: 5841 days
Last activity: 5300 days
Posted on 09-07-05 01:57 AM Link | Quote
I'm in. If I'm allowed in that is.

If I am I'll be using Oni (Medieval Fantasy Version). I can't wait...



(Last edited by GuardianOni on 09-07-05 04:58 AM)
Leon D. Sagara

Zombie Tarma
HELLO!!!!! ^_^








Since: 08-18-04
From: To Hell and Back

Since last post: 5308 days
Last activity: 4788 days
Posted on 09-07-05 07:46 PM Link | Quote
I like the Idea, as well as Kaijin's idea about letting new fighters into it. It wouyld be something artful and like teaching lesson

((And Benja, people wont have to try TO hard to get it from you ::nods:: ))
Savedox

Berserker
You put a bullet in my head, Till black turns to red! This could all end in tragedy!








Since: 08-20-04
From: Read \"Real Name\"

Since last post: 4544 days
Last activity: 1633 days
Posted on 09-07-05 08:11 PM Link | Quote
I like the idea... Drizzt would fit well into this kind of tourny because he dosnt use much magic other then his innate ability's.

(And for those of you who know Drizzt has trained and masterd every weapon known to man.... at least the people who read the Dark Elf Trylogy should know =P)
BBQMissile

ChaoticDeath









Since: 08-16-04
From: New York

Since last post: 4938 days
Last activity: 926 days
Posted on 09-07-05 10:25 PM Link | Quote
Ok, it's quite obvious people are interested in this tournament. Please refer to the Weapon Master Tournament thread which I will be posting in the SIm/Rp Discussion Forum shortly.
Cyro Xero

Rune Mage

Rave Atom








Since: 02-23-05
From: Minnesota!!

Since last post: 50 days
Last activity: 50 days
Posted on 09-08-05 12:39 PM Link | Quote
About the artful dodging, or the fact that people don't like to get hit, I think I may have a solution, though it may take a bit more observation. This tournament could be made as a posting skill tourny. By that I mean the host, and maybe another judge or more, would choose the winner base one how realistic a fighter is during a match- if dodge something that probably should have hit you, how well your tactics are for the weapon you're using. Each battle would have a time limit, maybe a week or so. And there wouldn't necessarily be any deaths or knockouts, suggesting that fighters would have unlimited life.

This may relieve the concern of dying and enable for participants to focus on finding realistic ways to attack and defend against the opponent. Ultimately, this idea could reduce the risk of performing cheap actions. Imagine a battle like that and see if you understand what I'm getting at.
Jedi Master Desroth

Priest








Since: 08-24-04
From: Macomb

Since last post: 5270 days
Last activity: 4710 days
Posted on 09-08-05 10:03 PM Link | Quote
Erm, im thinking that this should be kept to a bare minimum in terms of what people can do. Your a human. You only have enough strength to use your weapon and use it pretty good. If you have a ranged person, a good archer can fire 3 arrows in 5 seconds (thereabouts). If you have someone with a Axe, one to two blows direct from it will be enough to kill you.

There are some more advantegous weapons here though. A Katana is very light, making the user not only have a deadly weapon, but speed as well. Double Knives are very good. They may not pack a punch, but they are so light you can move at max speed. All the other weapons dont stand a chance against a Katana or Twin Knives. Their speed and damage balance, especially a Katana.

Thats just my 2 cents.
Elara

Divine Mamkute
Dark Elf Goddess
Chaos Imp
Penguins Fan

Ms. Invisable








Since: 08-15-04
From: Ferelden

Since last post: 100 days
Last activity: 100 days
Posted on 09-08-05 11:15 PM Link | Quote
Perhaps not human, just humanoid. From the perspective of a D&D player, trust me that is not that big of a difference.

Believe it or not, some peope do have weaker, more realistic characters that can be used for this battle, so I don't think it's fair to say that "you can't use your character because he's a Dwarf" or something like that. As long as it doesn't turn into godmod fest it should be fine. Just put the restriction that it has to be realistic and thusly if you do something that just cannot be done without magic or some godly skill, you are DQed. That takes care of the wannabe Hulks and the artful dodgers at the same time.
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