New link in the top of page "IRC Chat". |
Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Last Posts
| IRC Chat
| Online users Ranks | FAQ | XPW | Stats | Color Chart | Photo album |
| |
0 users currently in Gaming Discussion. |
Xeogaming Forums - Gaming Discussion - Innovation | | | |
Pages: 1 2 | Next newer thread | Next older thread |
User | Post | ||
天国JOE ���A�ǂ��ɂȂ�̂���낤�H Since: 09-02-04 From: Destroy Tower Since last post: 4027 days Last activity: 3392 days |
| ||
Originally posted by RyanBut...CoD4 is a casual game. Everybody and their dog plays that online. |
|||
Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 90 days Last activity: 78 days |
| ||
Kind of going along with what Raoh said above (but probably not so much), I think Nintendo has basically been progressively going downhill for a long time now. A testament to this can be simply taking a look at their dwindling 3rd party support over the last few years.
Losing Squaresoft to the PSX in the mid 90's wasn't just a little stab, it was like Nintendo having a limb sliced off. Sticking to cartridges was obviously a bad move, even if it had some benefits, I think the disadvantages were more overwhelming. I don't know if you younger guys remember growing up then but for the N64 it wasn't rare at all to see brand new games hitting shelves for $70, apparently Turok was $80 from what I recently heard. One of the major reasons for this was because of the cost to produce a cartridge as compared to the CD format every other console went with (don't quote me on this but I always heard it was a few dollars for a cartridge and like 5-10 cents for a CD). They also obviously couldn't produce the music CD based systems could, and couldn't do FMV's. etc, in some cases those 32 extra bits for the 64 helped compared to PSX versions of cross platform games, but yeah. Then the Gamecube comes along with no DVD support and the goofy as hell mini-disc format. I still have no how or why they went with that. 3rd party support was again, fairly limited. Now there's the Wii. I guess it's a coin toss with it though, you could say it's overflooded with 3rd party support with its infinite amounts of minigames and such, but it's still nothing like the PS3's or 360's. I guess an obvious reason to this is that the system is just simply inferior technically and can't run half the games the PS3/360 get. Nintendo's fault really. But they wanted to do something new I guess, it's somehow working, and I remember them constantly saying "We're not part of the next-gen race" (but yeah right). Basically generation by generation, the amount of good games on a Nintendo console seems to continue to drop. If you take a look at all your favorites for the N64-Wii, how many of them aren't by Nintendo? I would imagine there's not a whole lot there. And yeah, Sony/MS don't develop as much themselves, but they still have a lot more support from other developers. |
|||
Astrophel Fear will kill your mind and steal your love as sure as anything; Fear will rob you blind and make you numb to others suffering Since: 10-03-04 From: Azul Lux Orbital, Kirin Beta Since last post: 2482 days Last activity: 1333 days |
| ||
Originally posted by Xeu *looks at N64 favorite games* Heh. Actually... Snowboard Kids 2 - Racdym Snowboard Kids - Racdym Forsaken 64 - Probe Extreme-G - Probe Super Mario 64 - Nintendo Mario Kart 64 - Nintendo Tetrisphere - Nintendo Star Fox 64 - Nintendo Star Wars: Rogue Squadron - Factor 5 Goldeneye - Rareware (probably counts with Nintendo, considering how they were at the time) Gauntlet Legends - Midway Doom 64 - Midway Top Gear Rally - Boss 4 Nintendo, 7 Others, 1 Rare I don't mean to defend the N64, it was a flawed system (FUCKING CONTROLLERS!), but I found plenty of non-Nintendo games I enjoy... |
|||
Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 90 days Last activity: 78 days |
| ||
I could be wrong but I think Factor 5 were also somewhat of a 2nd party for awhile.
Yeah I guess I was kind of harsh, but oh well. Nobody get me wrong, there's a handful of classics on the N64, the GC, etc, I just think it's evident that they haven't had the best 3rd party support for a long time and it doesn't look like that'll change if they keep wanting to "be different" with their weird choices. Come to think of it though, the first Xbox may have had it worse than any Nintendo console. I remember Capcom developed practically nothing on for that (and so it's always kind of been funny how pro-360 they are now). And yeah, the Xbox just ... sucked looking back at it, lol. There's maybe a dozen or so good games for it, but other than that I'd rather just keep my PS2 out since it has pretty much all the same stuff and an infnite amount of more. Halo Ninja Gaiden Bioware games (KOTOR, Jade Empire) Fable (I guess?) ??? (Last edited by Xeu on 04-21-09 11:24 PM) |
|||
Astrophel Fear will kill your mind and steal your love as sure as anything; Fear will rob you blind and make you numb to others suffering Since: 10-03-04 From: Azul Lux Orbital, Kirin Beta Since last post: 2482 days Last activity: 1333 days |
| ||
Originally posted by Xeu The bulk of which, in my experience at least, were also available on either the PC or the other consoles. Now, I had an Xbox, and I got a good bit of use out of it. Until I found out the PC version of Morrowind would work on my computer, anyway. |
|||
Lord Vulkas Mormonus Vile High Xeodent of Xeomerica. Since: 10-29-04 From: North Carolina, United States. World, Sol System, milky way Since last post: 96 days Last activity: 96 days |
| ||
KOTOR
KOTOR II Crimson Skies: High Road to Revenge Jade Empire Fable Advent Rising Mech Assault series Halo series Unreal Championship games Ninja Gaiden (The original was an Xbox exclusive) Doom 3 And those are just off the top of my head. Add that to the fact that games almost always looked better on the Xbox than on other consoles, and you've got a pretty good system. |
|||
Astrophel Fear will kill your mind and steal your love as sure as anything; Fear will rob you blind and make you numb to others suffering Since: 10-03-04 From: Azul Lux Orbital, Kirin Beta Since last post: 2482 days Last activity: 1333 days |
| ||
Originally posted by Vulkar Bolded games were also available on PC. And as the irritated owner of a thirteen inch TV, I'm not touching the graphics argument. (Last edited by Astrophel on 04-22-09 02:19 PM) |
|||
Gan Ning Snifit Since: 10-21-04 From: Love Shack, that's where it's at Since last post: 3439 days Last activity: 3439 days |
| ||
Last generation, it's hard to deny the PS2 had the best third party support. Hell games still occassionally come out on it now!
I'm not going to enter any current-gen console debate as I don't own any recent systems, but I will say this: From what I've played of the Wii (my sister owns one so I play it every time I go to her house) it has very limited appeal. Half of the games out for it seem to be the typical "Mini game party extravaganzathon pack" which just seem to be the same old tired games packaged differently. The same sort of games you could probably play online for free (albeit with motion control). Mario Galaxy seems okay, but nothing amazing compared to Mario 64. SSB, from what I've played of it so far, seems to be Melee with shinier graphics, a decent single player story mode, and very few new features. Although online play is a plus. Haven't played online yet, though, so I can't say how good it is. Madworld is nothing special. If it was on any other console it would have barely made a blip on the radar IMO. It's main gimmick is getting people to be shocked over the "OMG BLOOD ON THE WII" factor it has going. Mario Kart is pretty good, although I had to play with my Gamecube controller since the motion control seems really tacked on that game. |
|||
Ryan Ptooie Is back! Since: 10-01-04 From: Stafford, UK Since last post: 4646 days Last activity: 4606 days |
| ||
I should also point out AGAIN that graphics does not a game make. Also, Gamecube was just below the XBox's graphical capability. PS2 could handle about 15 million polygons, Gamecube could do 65, Xbox could do 75. If what I saw on a sign at a shop during sixth gen years is true anyway. And look how small the Gamecube was compared to the XBox!
Gan Ning - I do understand that is a major problem for the Wii. Motion control, in the Wiimote's current state, seems poorly adapted into games, however some use it well. No More Heroes is great with it, not even relying on motion control much apart from power moves and whether you attack with low or high attacks, and Madworld's mini quick-time events for attacks which use different motion features works well and normally follows the action. At the moment, I'm waiting for Red Steel 2 and the Motion+ attachment. |
Pages: 1 2 | Next newer thread | Next older thread |
Xeogaming Forums - Gaming Discussion - Innovation | | |