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Astrophel
Fear will kill your mind and steal your love as sure as anything;
Fear will rob you blind and make you numb to others suffering









Since: 10-03-04
From: Azul Lux Orbital, Kirin Beta

Since last post: 2515 days
Last activity: 1366 days
Posted on 10-12-06 02:31 AM Link | Quote
Psst, Shaddow... your noob is showing.
Logos

Again?
Banned








Since: 07-24-06

Since last post: 6140 days
Last activity: 6230 days
Posted on 10-12-06 02:58 AM Link | Quote
The best part about homunculus is that you can customize its actions through the ai files, giving them great potential, as well as the obvious sidekick function.
Kaijin Surohm
Living the dream








Since: 08-16-04

Since last post: 1712 days
Last activity: 899 days
Posted on 10-12-06 10:58 AM Link | Quote
=====================================================
Your Homunculus
=====================================================
Thanks to the Lighthalzen patch that was created, players are now able to use
their Alchemists much more efficiently due to an extra party member. This
little Homunculus can be controlled by you and even has its own stats and
skills that it can learn. How handy is that? Only problem with it is that
it cannot be buffed, nor can it be healed by Heal. The only one that can heal
it is you, and that can only be done through Aid Potion.

One thing to note first about the Homunculus are its stats. For anyone who has
played Pokemon, your Homunculus is a lot like a Pokemon with specific IVs,
which were Indidual Values, which indicated how many extra points to a stat
you may get, or the rate at which the stat may increase. This is a lot how the
Homunculus works. It will have some stats that are preset at a certain value
that will increase by a certain amount every time it gains a level. I'm pretty
sure the values are random, so if you don't get the values you want, you could
always try making another Homunculus. However, you will have to keep in mind,
you may not get the same Homunculus as you did before. For a calculator, go
here: http://www.amesani.org/ro/homun/statcalc.php

Another part that makes this interesting is that we can program our Homunculus
ourselves. I have not done this yet, so I can't help ya there. There's a
guide in the Gravity program folder though that tells you the commands on how
you can program it. First of all, let's take a look at each Homunculi.

Amistr-----------------------------------------------

Eats: Zargon
Specialty: Defense
Comments: I'd say most of the people usually want this one. For many reasons
too. Since he focuses in defense so well, he can protect the Alchemist without
much worry of dying, himself. His skills are focus in defending himself and
the player perfectly. This is good for any kind of Alchemist.

Skills

Castling
In-game Info: Instantly switch the location of the caster with the Amistr
Homunculus so that monsters attacking the caster will target Amistr instead.

Level 1: 20% Success Chance
Level 2: 40% Success Chance
Level 3: 60% Success Chance
Level 4: 80% Success Chance
Level 5: 100% Success Chance

Comments: I love this skill. Only problem is that currently, it is bugged, so
the enemies won't change their target to Amistr. However, you will still
switch spots, which can make for a nice, quick escape.

Amistr Bulwark
In-game Info: Enhance the Defense of the caster and the Amistr Homunculus for
this skill's duration.

Level 1: DEF+ 2 40 Sec Duration
Level 2: DEF +4 35 Sec Duration
Level 3: DEF +6 30 Sec Duration
Level 4: DEF +8 25 Sec Duration
Level 5: DEF +10 20 Sec Duration

Comments: Eh, this skill is alright. It helps build your defense, as well as
his, but won't make a drastic difference. It can help though when you need it
to.

Adamantium Skin
In-game Info: Permanently increase the Homunculus's Defense, Max HP and HP
Recovery Rate.

Level 1: DEF +4, Max HP +2%, HP Recovery Rate +5%
Level 2: DEF +8, Max HP +4%, HP Recovery Rate +10%
Level 3: DEF +12, Max HP +6%, HP Recovery Rate +15%
Level 4: DEF +16, Max HP +8%, HP Recovery Rate +20%
Level 5: DEF +20, Max HP +10%, HP Recovery Rate +25%

Comments: VERY nice skill. Max this as soon as you can, for it will be very
handy when they fix that bug with Castling.

Vanilmirth-------------------------------------------

Eats: Scell
Specialty: Offensive Magic
Comments: This one isn't quite as popular, but you seem them around every so
often. This one uses the bolts that Mages learn to attack their enemies. The
only thing that sometimes makes people weary is the fact that it uses a random
bolt. He can also learn a healing skill, but that targets either himself, the
enemy, or you; and again, unfortunately, it is random who it will target.

Skills

Caprice
In-game Info: A random Bolt skill. The level of the Bolt skill cast is
affected by the skill level of Caprice.

Level 1: Cast Lv 1 Bolt skill
Level 2: Cast Lv 2 Bolt skill
Level 3: Cast Lv 3 Bolt skill
Level 4: Cast Lv 4 Bolt skill
Level 5: Cast Lv 5 Bolt skill

Comments: Sometimes, I'm somewhat envious of this skill. Each time it levels
up, you can cast a higher leveled bolt, and that could be quite nice. Just
keep in mind, the bolt is random, so when fighting in Magma, he could end up
killing you with a Fire Bolt.

Chaotic Blessings
In-game Info: Restore HP to a target randomly selected among enemies, the
Homuculus's master or the Homunculus itself.

Level 1: Lv 1 Heal 20% Chance of Healing Self, 30% Chance of Healing Master,
50% Chance of Healing Enemy
Level 2: Lv 1-2 Heal 50% Chance of Healing Self, 10% Chance of Healing Master,
40% Chance of Healing Enemy
Level 3: Lv 1-3 Heal 25% Chance of Healing Self, 50% Chance of Healing Master,
25% Chance of Healing Enemy
Level 4: Lv 1-4 Heal 60% Chance of Healing Self, 4% Chance of Healing Master,
36% Chance of Healing Enemy
Level 5: Lv 1-2 Heal 34% Chance of Healing Self, 33% Chance of Healing Master,
33% Chance of Healing Enemy

Comments: I love and hate this skill. He could either help you, himself, or
make things worse than they may already be. If you want to get it however,
you may wanna just stick with Level 4. That seems to be the best choice.

Instruction Change
In-game Info: Increase Homunculus's INT and STR.

Level 1: +1 INT, +1 STR
Level 2: +2 INT, +1 STR
Level 3: +2 INT, +3 STR
Level 4: +4 INT, +4 STR
Level 5: +5 INT, +4 STR

Comments: Very good, max this quickly. Since it's passive, it'll be active at
all times.

Filir------------------------------------------------

Eats: Garlet
Specialty: AGI based Attacking
Comments: My favorite, and the one that I use. This one is the best attacker
of them all, hands down. Filir learns a skill to improve his flee rate, a
skill to improve his aspd, and also a skill that hits multiple times, kind of
familiarizing with a Crusder's Holy Cross. In my opinion, this is the best
Homunculus. But that might just be because I'm a Battle Alchemist. They're
basically a mini Assassin.

Skills

Moonlight
In-game Info: Command Filir Homunculus to peck repeatedly at a nearby target.

Level 1: 1 Peck, Damage +220%
Level 2: 2 Pecks, Damage +330%
Level 3: 2 Pecks, Damage +440%
Level 4: 2 Pecks, Damage +550%
Level 5: 3 Pecks, Damage +660%

Comments: Awesome skill. Max this and Flitting quickly. This will be your
Filir's best way of taking enemies out quickly.

Flitting
In-game Info: Temporarily increase Filir Homunculus's Attack Power and Speed.

Level 1: Aspd +3 Attack Power +110% 60 Sec Duration 60 Sec Cast Delay
Level 2: Aspd +6 Attack Power +115% 55 Sec Duration 70 Sec Cast Delay
Level 3: Aspd +9 Attack Power +120% 50 Sec Duration 80 Sec Cast Delay
Level 4: Aspd +12 Attack Power +125% 45 Sec Duration 90 Sec Cast Delay
Level 5: Aspd +15 Attack Power +130% 40 Sec Duration 120 Sec Cast Delay Delay

Comments: This is also very good. More aspd and power at once can be quite
handy. It's usually good to use this and Moonlight together to help make your
enemy drop quicker.

Accelerated Flight
In-game Info: Temporarily increase Filir Homunculus's Flee Rate by pushing it
to its physical limits.

Level 1: Flee Rate +20 60 Sec Duration 60 Sec Cast Delay
Level 2: Flee Rate +30 55 Sec Duration 70 Sec Cast Delay
Level 3: Flee Rate +40 50 Sec Duration 80 Sec Cast Delay
Level 4: Flee Rate +50 45 Sec Duration 90 Sec Cast Delay
Level 5: Flee Rate +60 40 Sec Duration 120 Sec Cast Delay

Comments: This is also quite good, but only in the higher levels. Getting a
very high flee rate sometimes makes some Assassins jealous .

Lif--------------------------------------------------

Eats: Pet Food
Specialty: Healing
Comments: You never see these, even as cute as they are. Lif is the healing
type, and since we're Alchemists with Aid Potion, and a nice little
Geographer, most people don't like to use Lif since that's basically all she
can do. She can however, practically give you an AGI Up spell that will let
you run quite fast, and I think it may even outdo the Priest's AGI Up. Good
for Battle Alchemists probably.

Skills

Healing Hands
In-game Info: Restore
a player's HP with a method that mimics the Acolyte's Heal skill. The amount
of restored HP is affected by the skill's level, caster's Base Level and INT.
Each cast requires 1 Condensed Red Potion. SP Consumption By Level.

Level 1: 13 SP
Level 2: 16 SP
Level 3: 19 SP
Level 4: 22 SP
Level 5: 25 SP

Comments: This is a very neat skill, considering how easy Red Potions are to
find and make, as well as those Cactus Needles. Making Condensed Red Potions
wouldn't take too much time and effort, and could be worth it when you've got
a Lif.

Urgent Escape
In-game Info: Temporarily increase the moving speed of caster and Homunculus
so that they can escape from a critical situation.

Level 1: 40 Sec Duration Movement Speed +10%
Level 2: 35 Sec Duration Movement Speed +20%
Level 3: 30 Sec Duration Movement Speed +30%
Level 4: 25 Sec Duration Moving Speed +40%
Level 5: 20 Sec Duration Movement Speed +50%

Comments: This skill is my favorite of Lif's. You'll be able to make a quick
escape if the battle seems to be turning against you, and you can run like a
coward. Only problem is that it doesn't last too long.

Brain Surgery
In-game Info: Alter the Lif Homunculus's brain to increase its Max SP, SP
Recovery Rate and the effectiveness of the Healing Hands skill.

Level 1: Max SP +1% SP Recovery +3% Healing Hands +2%
Level 2: Max SP +2% SP Recovery +6% Healing Hands +4%
Level 3: Max SP +3% SP Recovery +9% Healing Hands +6%
Level 4: Max SP+ 4% SP Recovery +12% Healing Hands +8%
Level 5: Max SP +5% SP Recovery +15% Healing Hands +10%

Comments: This skill will make Lif even better at everything she does. Max
this as quickly as you can if you're intending to have one of these.


(Last edited by Kaijin Surohm on 10-12-06 01:59 PM)
Logos

Again?
Banned








Since: 07-24-06

Since last post: 6140 days
Last activity: 6230 days
Posted on 10-12-06 11:50 PM Link | Quote
Mind if I tell everyone why Lif isn't popular? It's heal skill needs a slim potion, making the benefit of a Lif very low. Along with that, there are items that increase walking speed that are now readily available. But Lif's probably one of the cooler looking homonculi, other than the flan.
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